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Idea list!
A list of ideas I have for this pack, including those suggested by others. Feel free to add to this!
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Kompy
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February 13, 2016 - 10:04 pm
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My current list:

Merge Balkon's weapons and tools with Forgecraft. Essentially, you have to use FC parts to make Balkon stuff. Might not work entirely, gotta play with it.

Steel production should require robust setups, like a steel forge. Requires steel dust, made from iron dust and another dust, like coal or tungsten. The process should also require coal coke. Other low temp fuels wont work. 

Further idea on steel: In real life steel production, limestone is used to absorb impurities from coal coke and the ore. Coal coke is favored over coal because it's more pure, and can burn longer at higher temps.

Due to the layout of Blast Furnaces, there must be only a single input. Therefore, to make steel. it must be 'prepared' into a single item. Players must combine 1 limestone, crushed iron ore, and coal to create a 'prepared steel stack' or something. Stick this in the blast furnace, pop in coal coke, and fire it up to make steel!

Because this will be more complex, coke furnace and blast furnace recipes will be reduced to the low end of mid-tier stuff (starter production tier), and, most mid tier recipes requiring iron will require steel instead.

This creates a demand for limestone, coal, coal coke and iron.

Add handwarmers

Add long, super difficult quest lines that reward something awesome. Quest line involves a LOT of trading. For example, lots of trades involving mariculture and fish to eventually reward admin fishing rod. 

 

Suggested by Undead_Zeratul

Add drinks as a method of hydration. Lessen the hydration value as to prioritize pure water, but it's an option!

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